Before I could really start thinking about the social, economic, and political ramifications of digital design and fabrication tools, I spent a lot of time just playing with them.

Some doodles follow. First, a few excerpts from my experiments designing chairs with a single line:

I also designed specifically for the tools I had available. These chairs were rough mockups of things that could be made with 3-axis CNC machines:

I made a couple prototypes from scrap material, too. I thought of it as groundwork for thought work I did later (see here). But even in its unfinished form, it got some attention online, most notably from design bunker and student.design).

I'm interested in why every designer or architect (including me) seems drawn to making chairs.

I wonder if it's because they're an interesting way to talk about our bodies. Or if it's just that we spend so much time around them and in them. Maybe it's because it's just such a broad category that we can't help but fall into it:

"Think of arm chairs and reading chairs and dining-room chairs, and kitchen chairs, chairs that pass into benches, chairs that cross the boundary and become settees, dentists chairs, thrones, opera stalls, seats of all sorts, those miraculous fungoid growths that cumber the floor of arts and crafts exhibitions, and you will perceive what a lax bundle in fact is this simple straightforward term. In cooperation with an intelligent joiner I would undertake to defeat any definition of chair or chairishness that you gave me." -- H. G. Wells